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- from typing import Union, Tuple, Optional
- from .widgets import CTkLabel
- from .widgets import CTkEntry
- from .widgets import CTkButton
- from .widgets.theme import ThemeManager
- from .ctk_toplevel import CTkToplevel
- from .widgets.font import CTkFont
- class CTkInputDialog(CTkToplevel):
- """
- Dialog with extra window, message, entry widget, cancel and ok button.
- For detailed information check out the documentation.
- """
- def __init__(self,
- fg_color: Optional[Union[str, Tuple[str, str]]] = None,
- text_color: Optional[Union[str, Tuple[str, str]]] = None,
- button_fg_color: Optional[Union[str, Tuple[str, str]]] = None,
- button_hover_color: Optional[Union[str, Tuple[str, str]]] = None,
- button_text_color: Optional[Union[str, Tuple[str, str]]] = None,
- entry_fg_color: Optional[Union[str, Tuple[str, str]]] = None,
- entry_border_color: Optional[Union[str, Tuple[str, str]]] = None,
- entry_text_color: Optional[Union[str, Tuple[str, str]]] = None,
- title: str = "CTkDialog",
- font: Optional[Union[tuple, CTkFont]] = None,
- text: str = "CTkDialog"):
- super().__init__(fg_color=fg_color)
- self._fg_color = ThemeManager.theme["CTkToplevel"]["fg_color"] if fg_color is None else self._check_color_type(fg_color)
- self._text_color = ThemeManager.theme["CTkLabel"]["text_color"] if text_color is None else self._check_color_type(button_hover_color)
- self._button_fg_color = ThemeManager.theme["CTkButton"]["fg_color"] if button_fg_color is None else self._check_color_type(button_fg_color)
- self._button_hover_color = ThemeManager.theme["CTkButton"]["hover_color"] if button_hover_color is None else self._check_color_type(button_hover_color)
- self._button_text_color = ThemeManager.theme["CTkButton"]["text_color"] if button_text_color is None else self._check_color_type(button_text_color)
- self._entry_fg_color = ThemeManager.theme["CTkEntry"]["fg_color"] if entry_fg_color is None else self._check_color_type(entry_fg_color)
- self._entry_border_color = ThemeManager.theme["CTkEntry"]["border_color"] if entry_border_color is None else self._check_color_type(entry_border_color)
- self._entry_text_color = ThemeManager.theme["CTkEntry"]["text_color"] if entry_text_color is None else self._check_color_type(entry_text_color)
- self._user_input: Union[str, None] = None
- self._running: bool = False
- self._title = title
- self._text = text
- self._font = font
- self.title(self._title)
- self.lift() # lift window on top
- self.attributes("-topmost", True) # stay on top
- self.protocol("WM_DELETE_WINDOW", self._on_closing)
- self.after(10, self._create_widgets) # create widgets with slight delay, to avoid white flickering of background
- self.resizable(False, False)
- self.grab_set() # make other windows not clickable
- def _create_widgets(self):
- self.grid_columnconfigure((0, 1), weight=1)
- self.rowconfigure(0, weight=1)
- self._label = CTkLabel(master=self,
- width=300,
- wraplength=300,
- fg_color="transparent",
- text_color=self._text_color,
- text=self._text,
- font=self._font)
- self._label.grid(row=0, column=0, columnspan=2, padx=20, pady=20, sticky="ew")
- self._entry = CTkEntry(master=self,
- width=230,
- fg_color=self._entry_fg_color,
- border_color=self._entry_border_color,
- text_color=self._entry_text_color,
- font=self._font)
- self._entry.grid(row=1, column=0, columnspan=2, padx=20, pady=(0, 20), sticky="ew")
- self._ok_button = CTkButton(master=self,
- width=100,
- border_width=0,
- fg_color=self._button_fg_color,
- hover_color=self._button_hover_color,
- text_color=self._button_text_color,
- text='Ok',
- font=self._font,
- command=self._ok_event)
- self._ok_button.grid(row=2, column=0, columnspan=1, padx=(20, 10), pady=(0, 20), sticky="ew")
- self._cancel_button = CTkButton(master=self,
- width=100,
- border_width=0,
- fg_color=self._button_fg_color,
- hover_color=self._button_hover_color,
- text_color=self._button_text_color,
- text='Cancel',
- font=self._font,
- command=self._cancel_event)
- self._cancel_button.grid(row=2, column=1, columnspan=1, padx=(10, 20), pady=(0, 20), sticky="ew")
- self.after(150, lambda: self._entry.focus()) # set focus to entry with slight delay, otherwise it won't work
- self._entry.bind("<Return>", self._ok_event)
- def _ok_event(self, event=None):
- self._user_input = self._entry.get()
- self.grab_release()
- self.destroy()
- def _on_closing(self):
- self.grab_release()
- self.destroy()
- def _cancel_event(self):
- self.grab_release()
- self.destroy()
- def get_input(self):
- self.master.wait_window(self)
- return self._user_input
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